Stadia Loses More Top Talent Following The Exit Of John Justice

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Things appear to be a bit shaky over at the Stadia camp, as it loses more top employees according to a recent report from Gameinformer (via Cyberia on gaming forum Resetera). The loss of talent follows shortly after Stadia’s Head Of Product, John Justice, was reported to have left the company recently as well.

As Stadia loses six of its top employees, it’s also been revealed that those same six employees have now joined Haven Studios under Jade Raymond. This includes the former GM of Stadia Games & Entertainment’s Montreal studio Sebastian Puel, former Head of Creative Services and Publishing for Stadia Games & Entertainment Corey May, former Staff/UX Researcher Jonathan Dankoff, former Graphics Programmer Pierre-Marc Bérubé, former Game Designer Erwann Le Rouzic, and former Senior Concept Artist Francis Denoncourt.

Raymond was the former Head of Stadia Games And Entertainment. Which was Stadia’s internal game development studio intended for first-party exclusives. That is, before it was shut down at the same time Raymond left to create her own venture. Raymond’s Haven Studios is currently working on a new IP for PlayStation.


In regards to Stadia, what many view as a fresh, beautiful corsage with its best times ahead of it, is surely starting to look a little like an aging, dried out flower to some. That might be a bit of a harsh assessment. But happy employees don’t usually leave jobs they love. Then again perhaps Raymond made an offer that was too good to pass up.

As Stadia loses top employees, it’s continuing to beef up offerings

Stadia losing some of its best talent isn’t exactly a good thing. No matter how you look at it. But that doesn’t mean things are so bad there’s no coming back from the brink. Stadia had an almost laughably bad product launch. But since its initial arrival, Google added more games to the library and continued to add features.

Some of those features probably should have been there from the start. Like the search bar. Google was built on the search bar, after all. But the key thing, for subscribers enjoying the service, is that they’re there now. And even with the struggles Stadia has been facing, it still has a solid technical foundation.


There’s nothing cooler than booting up a game on your PC or TV, then seamlessly switching over to playing on your Android smartphone. Something Stadia delivers with an almost effortless energy.

It’s also now possible to play games through Stadia on more devices than ever before. Including iOS and a much larger crop of Android devices than at launch. Still, Google has its work cut out for it. Hemorrhaging some of your best employees isn’t exactly a recipe for success.