Space Pirate Arena is here to show Oculus Quest owners why wireless freedom is the best reason to own an Oculus Quest. This is the main selling point of the product over something like an Oculus Rift or a PlayStation VR, after all. In fact, there’s no VR headset on the market that can do what the Oculus Quest can, and that’s what makes it so special. It makes sense then, that a game which takes full advantage of this unique characteristic of the Quest is undeniably intriguing.
I-Illusions, the developers of the popular Space Pirate Trainer on VR platforms, has taken to Twitter to announce an amazing new project its been working on for the past 18 months. Space Pirate Arena is a logical extension of Space Pirate Trainer, but in the most unique and interesting way possible. Instead of standing on a spaceport platform, shooting down waves of robots in arcade-like fashion, players will find themselves in a small virtual building amongst 3 other local players.
It works something like this. Players strap an Oculus Quest to their heads and head to one of four corners to start the match. Once all players are in their corners, a scale-size virtual facility is created that players will physically run around in and shoot each other until the victor is named.
Think of it like laser tag on steroids.
I-Illusions developers describe the action as closer to “hide-and-seek” rather than the traditional “deathmatch” style that’s found in most multiplayer shooting games on the market. The key to the experience is having a room large enough to house up to four people and still have enough space to run around in. If you watch the trailer below, you’ll see the warehouse space that’s being used for development of the title.
Obviously, this kind of space isn’t going to be easily accessible to everyone, which means the game itself might be better suited for VR arcades than at-home play. Oculus cautions against playing the Quest outside mainly due to the fact that the unit could easily overheat in the Sun, so unless you’re playing on a shaded basketball court, the outdoor world is probably not an optimal setting for Space Pirate Arena under most circumstances.
At this time there’s not a lot of info concerning the game at all. From the trailer, we surmise that these levels are procedurally generated, which means the game creates a level in real-time based on the physical size and space you selected for the title, as well as any parameters or options that might be selectable within the game. Procedurally generating roomscale levels isn’t anything new, but it’s rare to see and ever-so-satisfying when used in a game like this.
Spare Pirate Arena seems to be pushing the boundaries of what we expect from the Oculus Quest, a theme that seems to be quite common in August as sales continue to exceed expectations and more folks than ever are beginning their VR experience.
There’s no info on a release date or price point for Space Pirate Arena just yet, but you can watch the trailer below and get excited for its eventual release nonetheless!