Captain Toad: Treasure Tracker now offers a VR mode with the use of Nintendo Labo and the associated VR kit. For players of the game as is, a collection of new content will no doubt make the game more delightful and offer up some uniqueness to the Switch title.
Of course just owning the game for your Nintendo Switch won’t be enough to let you dive into this new VR content. You’ll need the Nintendo Labo VR kit which includes the cardboard goggles, and once you have those with your Switch inside of them, you can actually play through four of the game’s courses completely in virtual reality. This allows for a more explorative nature of the game that can probably reinvigorate it for you found it to be getting a bit stale.
For instance, you can ride in a mine cart down the rails in a first-person view while tossing items at baddies and POW blocks, which no doubt makes it feel like you’re actually Toad, and putting that aside it probably adds a level of fun to the game that wasn’t there before.
To jump into the new VR levels with your Nintendo Switch and the Labo VR kit you’ll need to update the game so the new features and support can be added. This is a free update and it’s available for the game as of today, so you should see the update capability available as soon as you boot up your system, or at the very least you should see it soon.
Nintendo posted about the VR update for Captain Toad: Treasure Tracker earlier this morning on its official YouTube channel and the date of July 30 is listed, so it should be available for anyone with the game in the US. This isn’t the first game for the Nintendo Switch console to get VR support through the Labo goggles kit, and it won’t be the last, but it seems to lend itself well to the capabilities of VR that the Labo kit is able to achieve more so than some of the games that already had it prior to today.
Nintendo hasn’t been very involved with virtual reality technology beyond the Labo VR kit that it already offers, but it continues to crank out support for games on its latest console that keep Nintendo somewhat relevant in the VR space.
It could point to Nintendo’s growing interest in virtual reality technology and potential future hardware, especially when considering that the company’s CEO Shigeru Miyamoto doesn’t think Nintendo has fallen behind in the space, which might also hint that Nintendo is working on other VR-related projects.
What those are if they do exist is anyone’s guess, as Nintendo has been forthcoming with the fact that it doesn’t follow trends and it wants to make sure that whatever it does create is able to be enjoyed by everyone as it has a vary diverse age group that interacts with its products, which could mean no terribly complex VR products are planned as much younger consumers are less likely to interact with VR tech that is more challenging to use.