Battleheart 2 is coming soon to Android devices, with its development being nearly completed, developer Mika Mobile said earlier this week. The final boss “and getting over a cold” is all that’s left to do, according to a recent lighthearted tweet from the two-person studio. As was the case with the original Battleheart and Battleheart Legacy, Battleheart 2 will first be introduced to iOS and will debut on Android at a later date as Google’s mobile ecosystem contains a much wider variety of devices, hence requiring more optimizations. No firm launch windows have yet been provided by the developer, though a summer release is now a possibility for iOS and Android gamers may be able to get their hands on Battleheart 2 as early as fall. The game could later also debut on PC as Mika’s first-ever Steam title, according to the studio.
Originally released on Android smartphones and tablets in early 2011, Battleheart was touted as one of the most feature-packed and intuitive strategy RPGs on mobile devices. Mika followed up on it with Battleheart Legacy, delivering a 3D action role-playing experience instead of a more strategic take on slaying monsters in a medieval fantasy setting. Battleheart 2 will mark yet another major design direction change and be more akin to the first game, Mika previously said, in addition to confirming the title will be delivered in the form of a premium experience, i.e. one that warrants an upfront fee and has no in-app purchases. Based on Mika’s previous mobile games, Battleheart 2 shouldn’t cost above $4.99.
Progress on Battleheart 2 has been relatively steady and advancing at a rapid pace in recent times. Two months back, Mika said 60-percent of the game is “essentially done,” i.e. has been successfully play-tested, having revealed a June launch is a possibility, though it’s now likely to miss that timeframe. As part of the same communication, the studio disclosed Battleheart 2 will have five main bosses in total.