The Google Chrome browser is designed to offer a smooth, fluid fast browser experience and today Google's Chrome developer team announced a number of optimizations that have been introduced. These optimizations are centered around making Chrome faster through working smarter. By faster, Google's intention is to make the browser smoother, faster and more responsive while simultaneously reducing power consumption through improving the browser's rendering pipeline. The theory here is that rather than working on improving the Chrome browser's raw speed, the developers have made the browser more intelligently render pages. Chrome is now better able to avoid running unnecessary tasks and more effectively uses device hardware. Furthermore, the team have improved how well Chrome recognizes the optimal rendering algorithm To use. The effect is that these improvements will "[cause] websites to load faster, run smoother, and use less power."
The final area where the Chrome developers have improved the browser is in how the application uses device hardware. Today, the Chrome browser is keener to use the GPU for the more challenging rendering tasks when running on the Mac, Windows and Android platforms; GPUs are more efficient at such high performance workloads and now Chrome will make better use of it. According to the Chrome browser development team, using the GPU, "…improves animation performance, input latency, and scroll smoothness for modern SVG and HTML5 pages." Interestingly enough, Google concludes its blog on the subject by explaining that there are more performance optimizations to follow in order to "make the web faster and more responsive for all Chrome users."