Overindulging in just about anything can be bad for you, but electronic gadgetry is something that holds a special place on the list of things that you can get too much of. It's long been known that working and playing too much with any kind of electronics can have some negative side effects, including a nasty crick in the neck or a downward shift in posture. Aside from the discomfort, this can cause a number of long-term issues and have serious consequences for a person's looks. Some experts in India have taken to calling this "tech neck" and have outlined a few of the more visible symptoms and long-term effects of the ailment.
The constant bending downward that's inherent to the use of just about any piece of tech, from a laptop to a smartphone, as well as a habit of hunching forward while sitting when working with a computer or using a game console can all contribute to "tech neck". That familiar stiffness comes with more than its fair share of side effects, however; experts have noted that things like sagging skin under the neck, heavy frown lines, creasing near the collarbones and bags under the eyes can all spring from overuse of technology. Along with these outer changes, curvature of the spine and changes to the nearby bone and muscle structure can occur, forever altering one's posture. While many of these ailments typically come naturally with old age, patients are being spotted younger and younger showing these signs as the march of tech moves on.
Some studies peg the top age groups in the mobile world as being between 19 and 30, making them prime candidates for these sorts of issues to manifest and even cause indirect health issues. According to Mohan Thomas of the cosmetic surgery institute, the shortening of the neck muscles that comes as part and parcel of "tech neck" can cause a creased, drooping appearance known as "smartphone face". He advised that tech-loving folk are often unaware of the harm being done, and should begin taking steps to both limit their usage of devices like computers and smartphones.