eyeSight's VR Gesture Controls Use Phone Cameras

Virtual Reality is already on its way to being a huge consumer attraction with more and more options hitting the market as the year goes on. If you've had the opportunity to use any of the available VR headsets like the Samsung Gear VR, the Oculus Rift, or the HTC Vive, all of these headsets have one thing in common. Controlling the content is done through connected paddle controllers, or in the case of the Gear VR, through a Bluetooth gamepad that's connected to the phone or by use of the touch pad that sits on the side of the headset. Gesture controls would arguably be much simpler, but for devices like the Gear VR which are powered by smartphones and cost a mere fraction of more expensive units, it seems like a pipedream. Not for a company called eyeSight.

For eyeSight, they want to bring gesture controls to smartphone-powered VR headsets like the Samsung Gear VR. Utilizing the smartphone's rear camera, the eyeSight gesture control technology can track your hand movements and allow you to control and interact with the content that you see in the headset using swipes and taps, completely touch-free, and there's no need to pair up anything with Bluetooth.

The technology works with both Android and iOS devices and it should be compatible with any VR headset powered by a smartphone, so that opens up quite a range of possibilities for those that may be interested. While apps or games that are developed for smartphone-powered VR headsets would likely have to make use of this technology as it probably wouldn't be immediately compatible, eyeSight demonstrates what the gesture controls might look like to the user in the video below. Using their technology, a person wearing a VR headset like the Samsung Gear VR might see a red dot on screen which would essentially act as a cursor that is controlled by their finger, which is tracked by the rear camera on the device, allowing the wearer to see exactly where they're pointing. eyeSight doesn't mention any details about when this sort of tech will be available to low-cost VR headsets, but the nature of its existence should make these types of headsets more enticing to buyers.

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About the Author

Justin Diaz

Head Editor
Lover of food, craft beer, movies, travel, and all things tech. Video games have always been a passion of his due to their ability to tell incredible stories, and home automation tech is the next big interest, in large part because of the Philips Hue integration with Razer Chroma. Current Device: Google Pixel.
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