Menacing Zombie FPS Unkilled Hits Google Play For Free

Madfinger Games is probably more well-known for their two hit zombie titles, Dead Trigger and Dead Trigger 2. Earlier this year they announced their next game would be called Unkilled which follows in the footsteps of the wildly popular Dead Trigger series. Make no mistake though the game is not tied to Dead Trigger in any way and has a new cast of characters as well as a new story, and missions in Unkilled are developed to be more fit for mobile as they're micro size makes it so each mission only takes up a minute or two each. This isn't a lot less than the missions in Dead Trigger 2, but they are a tad bit shorter which makes them feel more accessible.

Despite the small differences here and there gamers will likely notice pretty quick the similarities between Unkilled and the Dead Trigger series. This time the game takes place in New York and your character is part of an elite zombie killing unit, but will still have vast amounts of weapons and lots of different zombie types so there will be no shortage of killing to do. Tons of new weapons have been included and you'll stumble upon some old favorites, and there are more than a few new abilities and items to help you along the way like the new adrenaline shots which boost your speed damage and slow down movement kind of like a bullet time effect.

Depending on how you do with each mission you have the opportunity to gain more or less XP and cash. Levels are rated on a three-star system and each mission will have a few objective you'll need to carry out to get the best rating. You'll also get unique reward cards after each mission completion which could be anything from adrenaline shots to multi-rockets. This is freemium title, so like Madfinger's previous zombie FPS games you can buy all of these items with in-game premium currency which can be picked up for real money, however, keep in mind that more play time means you can obtain stuff without having to actually buy anything. Although Unkilled's touch controls feel smooth and rather tight, support for traditional gamepads is available for those who would rather use them.

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Justin Diaz

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Justin has written for Android Headlines since 2012 and currently adopts a Editor role with a specific focus on mobile gaming and game-streaming services. Prior to the move to Android Headlines Justin spent almost eight years working directly within the wireless industry. Contact him at [email protected]