AH Primetime: What To Expect From Google I/O 2015 And What We Know So Far

Earlier this morning Google let loose the schedule for the upcoming Google I/O annual developers conference, which takes place in just a few weeks and starts the morning of May 28th with the keynote speech at 9:30 am PST. The schedule has a whole list of stuff to expect from the event, some of it rather interesting. While there is no way of really knowing what to expect from the keynote, the schedule does list tons of information about other sessions so there are already a few things to look forward to. Here's what to expect so far based on the schedule.

A session was spotted in regards to something happening from Google's ATAP division, and although the specifics of the details are unknown, there is at least one good piece of information which is rather exciting. Consumers can expect to seem some new and intriguing wearables coming from ATAP this year, or at least being shown off at the event as they mention this in the session description. In addition to the news from ATAP, Android M could very well get an appearance at the event as a mention of the next version of Android was spotted within the description of the Android for Work session. This could mean that Google's plans for Android M will be of a minor set compared to what we saw in the jump from Kit Kat to Lollipop, so perhaps Android M will be a slight update from Lollipop with some focus on integration of Android for Work.

Google will be placing focus on some new Android features this year. A previously announced "Nearby" functionality which was first noticed around June of last year may end up being discussed at I/O in the next few weeks in a session called Proximity Based Communication. While it isn't mentioned at all in the description, the title of the session is ripe for a talk on Nearby. Google will also be putting more focus on Android voice capabilities with a new upcoming function called Voice Access. Voice Access will be a new feature that developers can work into their apps allowing users to control apps with nothing more than their voice, something which could really make it possible to use Android on a hands-free level completely.

Virtual Reality is going to get some talk time at this year's event. With Cardboard being introduced last year and Google putting some work into a new initiative called Works With Google Cardboard, we could hear a little bit about that in the "Explore Virtual Reality" session. Google is also poised to show off some more stuff, or at least discuss some new changes with Google Could Messaging in the Google Cloud Messaging 3.0 session. There will also be some more focus on games this year, with a session on "Gaming on Android TV," as well as a session on Google Cast enabled games in a session called "Designing Games for Google Cast." The Android TV session will be about how developers can easily adapt their games for the Android TV platform, while the Google Cast session will include discussions about which SDK is best suited for a particular game as well as talking points on designing Google Cast games for a multi-screen format. This could mean that we'll start to see multi-screen Chromecast games this year.

Google is also set to discuss the advancements of what's happening with Nest, the company who makes the smart learning thermostats. The session for Nest will discuss details about the works with Nest developer program so there could be some talk about new products which will gain compatibility with the set of Nest Products. Lastly, expect there to be plenty of things based on Material Design at Google I/O this year, as Google only officially unveiled material design last Fall when they announced Android Lollipop, which was months after Google I/O 2014. There are at least a few sessions relating to material design, including sessions called "Material Design Year One," "Material Now," and "Bringing Material Design To Life On Android." There will be lots to see and do at Google I/O as there is every year, but perhaps the most exciting things will come in the days and weeks following the event when we start to things that were discussed getting implemented.

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About the Author

Justin Diaz

Head Editor
Lover of food, craft beer, movies, travel, and all things tech. Video games have always been a passion of his due to their ability to tell incredible stories, and home automation tech is the next big interest, in large part because of the Philips Hue integration with Razer Chroma. Current Device: Google Pixel.
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