AnTuTu Version 5.0

AnTuTu turns Version 5, with Some Nice Additions

August 28, 2014 - Written By Phil Bourget

AnTuTu is a benchmarking application and test that often lets us see not only the performance of an upcoming device, as well as the specifications it will be packing inside of it.  Today, yesterday actually, according to the Play Store, the AnTuTu team uploaded a new version of their benchmarking tool, version 5.0, with updates and good things to hear about inside.

If you have ever used the benchmarking app, then you know it is a great tool, but also can show off how a device, perhaps unreleased and unannounced, can get out very quickly to the masses which is great.  The AnTuTu app had its version 5 update yesterday, and we now have a changelog, and a more in-depth meaning of some of the usually vague terms.

Version 5 of AnTuTu brings a new 3D test engine and scene, as well as a new 2D test engine.  There is a new single-thread CPU test ad a new HTML5 test as well.  There is also an addition of test algorithms for more CPU s.  What does that all mean though?  Android Community broke it down and got to the nitty-gritty on what each of the new things actually is.

The new 2D test is apparently called ‘Coscos2D’ and the new 3D test is powered by the Havok Vision Engine.  The 3D test has also apparently had its lighting and shadows made more complex.  The CPU also got a different kind of test, where it tests a single core instead of all four or two cores, since the phone will use only one or two instead of all four in everyday situations and use.  There is also the addition of new testing algorithms, so that more Intel and ARM chipsets are supported, but with the new algorithm came something that an Android L fan is excited to hear: 64-bit support.

Android L and its 64-bit compatibility is now supported by AnTuTu, and that is also great news for the newly announced HTC Desire 510, with its 64-bit Snapdragon 410 processor, and all coming devices with 64-bit architectures.  The update is also, as a whole, greatly more graphically-focused, and is also actually tougher to score well or amazing than version 4.  So, if you think your phone has the stuff, go give the new version a try.  If you don’t really mind to much not knowing some numbers, let us know if you’re excited to that 64-bit support finally hit  a benchmarking app like AnTuTu, with only one consumer device needing it so far?